AI Insights · Timothy · October 2022
Top 5 School Games on iOS in Finland for Q3 2022
Discover the performance trends of the top 5 school games on iOS in Finland for the third quarter of 2022, including downloads, revenue, and active users.
During the third quarter of 2022, the top 5 school games on iOS in Finland showcased notable performance trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the popularity and engagement of these educational apps.
Become a Queen from SUPERSONIC STUDIOS LTD saw a steady decline in weekly downloads, starting at 639 in late June and dropping to 177 by the end of September. The weekly revenue for this app fluctuated, peaking at $38 in the first week of August and ending the quarter at $6. Active users also decreased from 3.1K to around 2.3K over the quarter.
Teacher Simulator by Kwalee Ltd experienced a significant drop in weekly downloads mid-quarter, followed by a recovery towards the end. Downloads fell to 7 in late August but rebounded to 136 in mid-September. Revenue peaked at $22 in mid-July but remained at $0 for the latter half of the quarter. Active users followed a similar trend, dropping to 10 in late August before increasing to 140 by the end of September.
High School Simulator 2018 from tomoya sugikami maintained low but relatively stable download numbers, ranging from 30 to 87 throughout the quarter. Despite no revenue reported, active users showed a consistent pattern, hovering around 120 to 200 users each week.
SAKURA School Simulator by Garusoft LLC reported no revenue during the quarter but had fluctuating download numbers, peaking at 37 in early July and dropping to 8 by the end of September. Active users showed a slight decline, starting at 96 and ending at 75.
Equestria Girls from Hasbro, Inc. also reported no revenue but saw an increase in downloads towards the end of the quarter, with a notable rise to 58 in mid-September. Active users increased from 81 in late June to 96 by mid-September, before slightly decreasing to 73 at the end of the quarter.
These insights highlight the varying performance metrics of school games on iOS in Finland during Q3 2022. For more detailed analytics and trends, visit Sensor Tower.